Enumerations

Fill Rule

Rule used to handle multiple shapes rendered with the same fill object

Value Name Description
1 Non Zero Everything is colored (You can think of this as an OR)
2 Even Odd Colored based on intersections and path direction, can be used to create "holes"

Example


Trim Multiple Shapes

How to handle multiple shapes in trim path

Value Name Description
1 Parallel All shapes apply the trim at the same time
2 Sequential Shapes are considered as a continuous sequence

Shape Direction

Drawing direction of the shape curve, useful for trim path

Value Name Description
1 Normal Usually clockwise
3 Reversed Usually counter clockwise

Star Type

Whether a PolyStar is a star or a polygon

Value Name
1 Star
2 Polygon

Example


Line Cap

Style at the end of a stoked line

Value Name
1 Butt
2 Round
3 Square

Example


Line Join

Style at a sharp corner of a stoked line

Value Name
1 Miter
2 Round
3 Bevel

Example

3

Stroke Dash Type

Type of a dash item in a stroked line

Value Name
'd' Dash
'g' Gap
'o' Offset